//
//  testInitializeGame.h
//  dominion
//
//  Created by Doug Mason on 3/8/14.
//  Copyright (c) 2014 Doug Mason. All rights reserved.
//

#ifndef dominion_testInitializeGame_h
#define dominion_testInitializeGame_h
#include "dominion.h"
#include "interface.h"
#include "dominion_helpers.h"
#include "testUpdateCoins.h"
#include "tstDrawCard.h"

#endif

int testInitializeGame(int numPlayers, int kingdomCards[10], int randomSeed,
                       struct gameState *state);
int initializeGame(int numPlayers, int kingdomCards[10], int randomSeed,
                   struct gameState *state);